Archive for the ‘18th Century’ Category

Minorca 1756 – Flying Colors

May 15, 2016

Saturday the local HMGS-South group played a Seven Years’ War naval game using the Flying Colors rules. The scenario was the battle of Minorca, 20 May 1756. The ship models are Old Glory miniatures. The scenario from the rule book starts after the approach and Byng’s tack to bring his fleet onto a parallel course with the French (Tunstall, Naval Warfare in the Age of Sail, Chapter 4). The scenario does not specify a wind speed, so the wind barb in the first photo is arbitrarily set to 10 knots.

We had to quit after about 3.5 hours of play. At that point, the French had taken mostly hull damage and the British had taken mostly sail damage. Most ships were undamaged since fire had been concentrated on a few ships.

War of Spanish Succession – Black Powder AAR

January 9, 2016

Saturday the local HMGS-South group played a War of Spanish Succession battle using the Black Powder rules. The non-historical scenario was an attack by Allied troops on a French position.

With Allied casualties about double those of the French, we called the game at this point.

Flying Colors Naval Game

March 21, 2015

Saturday the local HMGS-South group played a Revolutionary War naval game at the Dogs of War shop using the Flying Colors rules. The scenario was a simplified version of the battle of Cape Henry, 16 March 1781. Old Glory miniatures were used instead of the games ship counters.

The British line split into two formations and attempted to double the French van, but the French maneuvered downwind to avoid this. A 120 degree wind shift then gave the French the weather gage. The British sustained more damage overall, although the leading French ship accumulated enough hull damage to strike her colors.

 

Black Powder: Oudenarde 1708

January 24, 2015

Saturday the local HMGS-South group played a War of Spanish Succession battle at the Dogs of War shop using the Black Powder rules. The scenario was (very) loosely based on the Battle of Oudenarde, 11 July 1708.

The battle was played until one side had 7 units shaken or destroyed. The French reached 7 while the Allies were at 6. The French battalion defending Eyne held out for the entire battle.

Black Powder War of Spanish Succession Game

October 12, 2013

This weekend the local HMGS-South group played a War of Spanish Succession game at the Dogs of War shop. Black Powder rules and 6mm Baccus figures were used. Unfortunately the duty photographer got so involved running the game that he forgot to take photos. Those below were taken during cleanup.

Black Powder WSS AAR

May 2, 2011

In this Black Powder scenario the advance guard of the Allied army had just arrived at a village crossroads. While still in march column, the advance guard is surprised by the appearance of a French blocking force tasked with the delay of the Allies. The French objective is to take the crossroads and hold it as long as possible.

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6mm WSS Imperial Infantry

March 26, 2011

Regiments of Graf Regal and Graf Guttenstein, based on the C.A. Sapherson book, and a limbered artillery unit.

Baccus 6mm War of Spanish Succession figures for use with Black Powder rules by Warlord Games.

6mm WSS Allied Cavalry

January 10, 2011

English Queen’s Regiment of Horse (a.k.a. Lumley’s, and which would eventually become the KDG) and Franconian Bayreuth Kurrassiere. Baccus 6mm War of Spanish Succession figures for use with Black Powder rules by Warlord Games.

A line of gabions protects an artillery unit.

6mm WSS Carriage

December 30, 2010

Baccus 6mm War of Spanish Succession figures on a kit-bashed carriage.

6mm WSS Imperial Cavalry

December 9, 2010

Imperial cavalry units and a brigade command stand. Baccus 6mm War of Spanish Succession figures for use with Black Powder rules by Warlord Games.

Holstein-Gottorp: Osten Cavalry

Swabian: Crown Prince Wuerttemburg Cavalry