Archive for the ‘1/1200 Naval’ Category

Actium, 31BC

May 28, 2016

Saturday the local HMGS-South group played a game of Hail, Agrippa!. The Hail, Agrippa! rules are a modification of Hail Caesar published in Issue 66 of ‘Wargames, Soldiers and Strategy’ magazine.

The scenario was based on the battle of Actium in 31 BC. The fleet of Marcus Antonius attempts to defeat, or failing that break through, the fleet of Octavius.

Each side lost seven units and the fleet of Octavius was left with more un-shaken units. There was an opening for Antonius and Cleopatra to make their historic escape, but with Octavius dead, Antonius might have gone back to his army and attempted to continue the campaign or negotiate with whoever emerged as the leader of his opposition.

Rhodes, 305 BC

February 27, 2016

Saturday the local HMGS-South group played a game of Hail, Agrippa!. The Hail, Agrippa! rules are a modification of Hail Caesar published in Issue 66 of ‘Wargames, Soldiers and Strategy’ magazine.

The scenario was a hypothetical battle set during the siege of Rhodes by Demetrius son of Antigonus. Ptolemy has sent a fleet to lift the siege. It is met by the Antigonid fleet in the narrows between Evlimnia (Alimia) island and the mainland of Rhodes.

We quit at this point due to the time. With the battle a draw, the siege of Rhodes can continue.

Battle of Chios, 201 BC

August 30, 2015

Saturday the local HMGS-South group played a game of Hail, Agrippa!. The Hail, Agrippa! rules are a modification of Hail Caesar published in Issue 66 of ‘Wargames, Soldiers and Strategy’ magazine.

The scenario was based on the Battle of Chios, 201 BCE. Philip V of Macedon has given up his siege of Chios and is attacked by an allied fleet primarily from Rhodes and Pergamum.  The primary source is Polybius.

The players were allowed a free setup, done secretly and without knowledge of the composition of the opposing fleet. There were five players. The Macedonian fleet had three divisions (one for each player) and the Rhodian fleet had four divisions (two for each player). The Macedonian fleet was larger, but of lower quality than the Rhodian fleet.

The rules were modified in three ways:
(1) The command rolls used a D10 [1to3=1 move, 4to6=2 moves, 7to9=3 moves, 10=blunder].
(2) The unit values were specific to each fleet. The Rhodians were generally faster and had better morale values.
(3) Break results did not eliminate full size units. Stands were replaced with half-size stands (two ship models) with combat and stamina values halved.

The poor quality photos are the result of my forgetting my camera and having to use a cell phone.

After about 4 hours of play we had to quit. The battle was still close at the end, with about equal numbers of undamaged units.

 

Trieres Conversions

May 15, 2015

Decades ago I used Valiant Enterprises ‘Ramming Speed’ 1/900 scale pentakonters as 1/1200 scale aphract trieres.  Since I could now use more cataphract trieres, the models are being converted by filling in the exposed benches with strips of paper. Only 40 to convert….

 

Battle of Salamis, 306 BC

March 29, 2015

Saturday the local HMGS-South group played a game of Hail, Agrippa! at the Dogs of War shop. The Hail, Agrippa! rules are a modification of Hail Caesar published in Issue 66 of ‘Wargames, Soldiers and Strategy’ magazine.

The scenario was based on the Battle of Salamis (Crete), 306 BCE fought between an Antigonid fleet led by Demetrius and a Ptolemaic fleet led by Ptolemy in person. The main source for the battle is Diodorus.

The units in the game (4 models on a base) represent about 10 ships each. Miniatures are primarily Langton 1:1200 and Navwar 1:1200, with a few Valiant 1:900 and scratch-built ships.

As described in Diodorus, the Antigonid fleet deploys first, and the Ptolemaic fleet second.

 

Diadochi Era Siege Ship

March 18, 2015

seige

This is a very speculative attempt to model a double-hulled ship carrying a siege tower in 1/1200 scale. Demetrius I Poliorcetes or Lysimachus may have used something like this for siege operations against cities in the early 3rd Century BCE. See Chapter 6 of “The Age of Titans” by Murray.

The model uses the hulls of two 1/900 scale Ramming Speed ships by Valiant Enterprises. The tower is 30 meters tall in 1/1200 scale, or about 3/4 of the estimated height of Helepolis.

 

1/1200 Ancient Naval Basing

February 3, 2015

The 1/1200 scale ancient ships were temporarily re-based for Hail, Agrippa! simply by sticking the old individual bases to cardboard. In order to use the same ships for various game systems, they are being fitted with rare earth magnets. Custom 40 mm x 130 mm magnetic hardboard bases were made by Good Ground LLC. The magnetic material on the bases is intended for transport using steel drawers. Here they are being used upside down so the rare earth magnets on the ships will stick. This allows for variations in the type, number and positions of ships.

 

 

Ship of the Line Game Photos

May 11, 2014

Saturday the local HMGS-South group played a Napoleonic naval game at the Dogs of War shop using Ship of the Line rules and 1/1200 scale miniatures.

A French squadron of one 120, one 80 and five 74s with average crews met a British squadron of six 74s with two elite and four crack crews.

 

Time brought and end to the game at this point.

Battle of Cos Using Hail, Agrippa! Rules

April 12, 2014

Saturday the local HMGS-South group played a game of Hail, Agrippa! at the Dogs of War shop. The Hail, Agrippa! rules are a modification of Hail Caesar published in Issue 66 of ‘Wargames, Soldiers and Strategy’ magazine.

The scenario was loosely based on the Battle of Cos, 258 BCE (or 261, or whenever; nobody knows) fought between an Antigonid fleet and a Ptolemaic fleet. The order of battle was determined by the miniatures available, and included ships as large as deceres (or dekeres) which are probably heavier than any at the real battle. Fleets of this period might be 100-200 ships, so the units (4 models on a base) might represent 9-18 ships.

Miniatures are primarily Langton 1:1200 and Navwar 1:1200, with a few Valiant 1:900 and scratch-built ships.

 

 

 

Napoleonic Naval AAR

May 11, 2013

On Saturday the local HMGS-South group played a Napoleonic naval game using Ship ‘o the Line rules (by Battleline) and 1/1200 scale miniatures.

Nine French and Spanish ships defended the grounded French 1st rate Orient from an approaching British squadron of six ships.