Archive for the ‘HMGS’ Category

Column, Line and Square – Leipzig

December 28, 2014

This weekend the local HMGS-South group played a Napoleonic game using Column, Line and Square, Version 2. The scenario was an Allied attack on the French near Probstheyda, south of Leipzig, on 18 October 1813.

 

The Allied objective was to take both villages. The French objective was to drive the Allies from the field. When the game was ended due to time, neither side had achieved their objectives.

RECON 2014 Saturday Photos

April 26, 2014

Photos from RECON, the HMGS-South spring convention in Orlando Florida.

https://www.flickr.com/photos/130153196@N08/albums/72157661210326952

RECON 2014 – Friday Photos

April 25, 2014

Photos from RECON, the HMGS-South spring convention in Orlando Florida.

https://www.flickr.com/photos/130153196@N08/albums/72157661242722751

 

 

Fire and Fury AAR

January 11, 2014

This weekend the local HMGS-South group played an ACW game at the Dogs of War shop using the Fire and Fury rules. It was a test game to learn the rules in preparation for a campaign. Each side had three players, two commanding infantry divisions and one commanding a cavalry division. Each division had three brigades of randomly determined size. Each side also had four artillery units.

The battle was still about even when we ran out of time.

The Sword and the Flame AAR

November 24, 2013

This weekend (November 23, 2013) the local HMGS-South group played a 1879 Zulu War game at the Dogs of War shop using The Sword and the Flame colonial rules, Revision 1.

Date: June 1879, second invasion of Zululand

Location: Near Fort Newdigate, guarding the supply line of the main army advancing on Ulundi.

Situation: Supply columns had been attacked by Zulu raiding parties based in hilly terrain overlooking the track to Ulundi. A force was organized from the garrison of Fort Newdigate and ordered to clear the hills of Zulu. This force consisted of three platoons of infantry, one platoon of Naval Brigade rifles, a detachment of the 17th Lancers and one Gatling gun.

The Zulu force consisted of six units (mixed rifle and spear) hidden in rough terrain. Other Zulu units would arrive when firing could be heard from the battle.

Operation COBRA – Speadhead AAR

November 9, 2013
This weekend the local HMGS-South group played a WWII game at the Dogs of War shop using the Spearhead rules and 3mm miniatures from Pico Armor.
The scenario took place on July 29 in Normandy, during Operation COBRA. It involved a failed German counterattack on the eastern side of the U.S. breakthrough, and was historical for the most part. The 2nd Panzer Division and the 275th Infantry Division vs. the U.S. 35th Division and CCB of the 2nd Armored Division.
The 275th Infantry Division was added to the German OB to make it more of a contest. The 275th was in 7th Army reserve when COBRA opened, it did not play a big part in the battle as it was in poor shape at that time. This game assumed it was in better shape and had been moved to the east for rest.
Casualties to the US 1st Battalion cause it to break, and the other US units also take significant losses. With the Germans having suffered few losses, the US advance is stopped.

Operation Perch – Speadhead AAR

October 27, 2013

This weekend the local HMGS-South group played a WWII game at the Dogs of War shop using the Spearhead rules and 3mm miniatures from Pico Armor.

The scenario was set during Operation Perch, the British attempt to take Caen, and involved the attack by the British 51st Division out of the Orne River bridgehead on June 12 – 13, 1944. The scenario assumed that the initial British attack was more successful than it was historically, i.e., that the German defensive line had been broken and the British were advancing into more open terrain in their drive on Caen.

Perch Map

Black Powder War of Spanish Succession Game

October 12, 2013

This weekend the local HMGS-South group played a War of Spanish Succession game at the Dogs of War shop. Black Powder rules and 6mm Baccus figures were used. Unfortunately the duty photographer got so involved running the game that he forgot to take photos. Those below were taken during cleanup.

General Quarters – Pacific Naval Game

September 14, 2013

This weekend the local HMGS-South group played a non-historical Pacific naval battle using the General Quarters 3rd Edition rules. Not many players turned up, but we took the opportunity to learn a new set of rules and discuss naval topics. In the absence of miniatures, ship counters were borrowed from a board game.

Two IJN DDs were sunk and several ships on each side were damaged. Due to time constraints we did not play to a conclusion. GQ3 seems to be a quick game system suitable for club games as long as you can keep the naval buffs from arguing about the abstractions. Good luck with that.

Tactica Medieval Castle Assault

August 31, 2013

This weekend the local HMGS-South group played a medieval castle assault game using the Tactica Medieval rules. It was quick and fun so we did it twice. In each case the defender’s heroic resistance was in vain.